Develop Magazine’s Will Freeman at OM London …a new model for talent direction is evolving.

We were featured in the January 2012 issue of Develop Magazine. The article titles  "Direct Action"  scratches the surface of the methods we’ve been developing to empower directors, studios and actors in producing truly subtle, real and connected dialogue for video games.  It is one thing to talk about what we’re doing, but the nicest thing about  the work we’re doing is that results always speak for themselves.

The full digital issue of the magazine can be downloaded here
A pdf of the article can be downloaded here

 

Voice in computer games – introduction workshop

PANeK Presents: An introduction to acting in the non-linear narrative world of video games. The session will look at the games industry, the impact that games do and will have on other areas of dramatic art, the opportunities for the actor, voice performance in games and the seeming conflicts between preparing for a theatre role and a game role.

The session will be led by Mark Estdale – the UK’s most experienced voice producer, casting and voice director working within the video games industry. He founded and runs the successful voice production company OM. He works with many of the world’s leading production teams and brings a keen practical perspective to the workshops.

Saturday 5th November; 3.00pm – 4.30pm
Chaucer Technology School, Spring Lane, Canterbury, CT1 1SU

Although the workshop is free, please book your place by emailing cathy@panek.org.uk

Voice in video games at the Royal Academy of Dramatic Arts

Mark Estdale, founder of OM was a guest speaker at the Royal Academy of Dramatic Arts last week.  "It is heartening to know that a leading drama school like RADA is taking a serious interest in performance for video games" said Estdale. "Games as an art form are the forefront of a revolution that is and will continue to  transform the way we are entertained, communicate and are educated."

“Driver San Francisco is the best game no-one is talking about” kotaku.com

Another great review.  http://kotaku.com "Driver: SF seems like it’s a crime game but the little dialogue moments that occur when you possess random cars on the roads of San Francisco turn it into this wonderful celebration of our quotidian experiences on the road. And yet how profound and emotional moments those are… it sounds so right, so jarring, so funny and sometimes so sad all at once to hear the rage, the hysteria, the raised blood pressure of people speaking in that weirdly private public place: the front two seats of a car. You’re the ultimate eaves-dropper in some of the most ordinary, human moments ever captured in a game. "

 

Superbly voiced… The Book Of Unwritten Tales has everything…

A superlative preview at gaminglives.com.

German developer KingArt have created an Adventure Game classic, but the English version has an interesting tale. When we were invited to create it we wanted to demonstrate to the publisher the value of allowing us to localise the title the way we think games SHOULD be localised, so we requested free reign. The publisher agreed and gave us full access to all game assets and the freedom to do what we felt best with the script, casting and recording. Of course we had a finite budget and a deadline to keep to but neither were unrealistic. This is the result. Go play.

 

 

Games: the tension between performance and design.

Mark Estdale is speaking at the Drama Centre in London on Wed 07 Sept 2011 with renowned game writer Steve Ince on "Games: the tension between performance and design." This should be an interesting and thought provoking session.

OM at Gamescom 2011

OM are exhibiting at the leading European games exhibition, Gamescom this year. It’s two years since we were last in Colgone and we’re excited to be meeting up with all our European clients and partners again. If you’d like to meet up while the show is on please get in touch at info@omuk.com or come along to Hall 4.2 Stand J051a.

OM workshop on audio track at Develop Conference 2011

Mark Estdale spoke at the July Develop conference in Brighton with fellow director Laurence Bouvard.  The practical workshop entitled ‘Keys to unlock believable performance’, showed dev teams how to get the best out of the actors on their production. The session was very well received and saw audio directors for Microsoft and Naughty Dog demonstrating their own considerable acting abilities!

 

Luc Besson’s Colombiana comes to OM

We always enjoy working on movies and as fans of  Luc Besson we were doubly delighted to be working with Sam Douglas on a spot of ADR for Besson’s latest venture Columbiana, starring Zoe Saldana and directed by Olivier Megaton. See the Trailer on youtube.

Colombiana

Outsource Media Rebrand

Outsource Media began life in 1996 bringing film and TV dialogue production values and practice to game development.  “At the time outsourcing for games was embryonic and a pertinent ID for us but as outsourcing has evolved to be associated more with art and the Far East we felt it time to make a change.  Our production teams are known as OM London and OM Los Angeles so we’ve decided to simplify and become just OM. As voice and performance specialists we are leading a revolution in how dialogue is recorded for games, so no more art requests please. Come to OM for dialogue script writing, voice casting and recording.  Our passion is for empowering truthful performance not drawing.”